Hired by Cortopia to help complete their VR Multiplayer Game called Wands: Alliances targeting the Quest, Quest 2 and Steam. Joining a larger team my main focus was on implementing server side functionality using Azure Cloud Functions, Durable Functions, PlayFab and CosmosDB. On the Unity side I worked primarily on UI, social features and systems like localization and subtitles. Implementations relied heavily on asynchronous and reactive programming with systems built to work with these.